Collaborative Spaces – Environment Creation

b.dwallPLAN Technology

Community Technology PLAN Systems Collaboration Tools of the Future

Designing a Custom Space

As distributed/p2p systems unlock new potential for community technology and realtime communications, we can also start to imagine the types of environments that will be conducive for future collaborative systems. Modern 3D engines like Unity, Unreal, or GoDot allow for the design of entire worlds that can be spatial and experiential.

In this prototype Space for a coastal  farm community, we orient to the environment that we want to build or model.  An in-depth exploration of the tools and techniques that are available unturns many options to choose from  e.g. photogrammetry, lidar, 2d imagary & map data, procedural generation, CAD & 3D design. So what do you choose?

USGS 1:24,000 topographic map to  orient to the terrain  that we want to modeL

PLAN Systems USGS Topo The Mushroom Farm
PLAN Systems 3D terrain mapping example

Environment & Terrain Mapping

When it comes to creating a digital Space or experience with a 3D engine, each choice has tradeoffs in cost, time spent in development, performance considerations, and usability criteria to be weighed. In this example,  procedural terrain generation tools are used along with CAD, primarily due to the low cost, speed, and impact of results. 

The image to the right is a height-map of the coast of California, cleaned up to soften hard edges and take out artifacts. Using a digital terrain stamp, the height map is converted into a 3D terrain that can be further edited.

a terrain HEIGHT MAP provides information on elevation levels to be reproduced by the 3d engine. Black is sea level, while white indicates higher elevation.

PLAN Space Design Materials World Height Map
PLAN Space Design Materials California Coastline

World Creation and Computer Aided Design

World creation tools today allow for incredibly rapid terrain and environment design, with stunning results achievable in very little time. An environment can be sculpted and molded to infinite specifications; paint digital trees and ground cover, add rocks, foliage, and showcase CAD models in personalized Spaces.

What we end up with is a traversable scene that can be explored and experienced. One of the next big development milestones is to be adding realtime channels to these Spaces (messaging, spreadsheets, documents, gps location, etc.) made possible by PLAN's IRC inspired data-model. 

Environmental elements like winds, water, light, sounds and skies help to transform a simple map to an immersive and engaging experience.

PLAN Systems - Making a 3D Space
PLAN - The Mushroom Farm CAD

The Results

As this technology progresses, creating a Space to specifications will become increasingly procedural, and much more accessible to non-developers. The ability of an organization to collaborate in realtime and visualize an environment that models the real world becomes available at a cost that trends towards near zero.

If you're a developer, organizer, artist, or community leader, and you think there is a future in creating digital tools and environments that help people connect more effectively, get in touch with us to get involved.


In this example, we wanted to demonstrate maximum visual impact and engagement from a first-person perspective.


PLAN Systems Using Gaia to Create a Realtime Collaboration Space
PLAN.tools CAD design as a canvas for collaboration
PLAN Space Comparison - The Mushroom Farm Creating Regenerative Systems

Unity + Gaia + CAD = PLAN Space


PLAN Space Comparison - Google Maps View of TMF

Reference Satellite Imagery



PLAN Systems Space Channel - Environment Creation